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48 Hour Machinima Project: Paint the Line

PostPosted: Tue Nov 18, 2008 6:07 pm
by The Eva Monkey
Our latest video, which is our first non-Spriggs video, will be up on YouTube tonight.

It's our entry into the 48 Hour Film Project's Machinima section that took place this past weekend.

WE ROCKED IT OUT.

Cross your fingers. We might win something.

Watch Paint the Line:
http://www.youtube.com/watch?v=CmbjAKeAOCE

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Wed Nov 19, 2008 12:17 pm
by Chrome
Can we have a link to the video maybe?

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Wed Nov 19, 2008 3:03 pm
by hydra38811
Here's the link: http://www.youtube.com/watch?v=CmbjAKeAOCE

That was great.

Good job, guys :D

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Wed Nov 19, 2008 5:47 pm
by Triple Hammer
You made that in only 48 hours!? Wow...I'll bet you guys are pretty exhausted, eh?

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Thu Nov 20, 2008 12:28 am
by The Eva Monkey
Triple Hammer wrote:You made that in only 48 hours!? Wow...I'll bet you guys are pretty exhausted, eh?

Yeah, I would say we were pretty exhausted. We worked pretty much nonstop on it for the entire 48 hour period. I'm surprised how everyone pulled together to get it done.

That being said, I'll give you a little bit of info that I'll expand upon in the next blog update. We're looking at our crew and trying to figure out where we're going. The way we produced this film is the way we intend to produce Spriggs (and other projects) in the future. I took a greater role in the video production, doing all of the cinematography and much of the editing. Alex revisited his role as audio engineer, and Erin handled all of the voice direction. Rob and Jordon had a sound library prepared to build our sound mix (because we actually do follow the rules and don't use Halo's sounds). And Jordon produced THREE new pieces of music for this film. And to shake things up, I directed, Mike was assistant director, and we added Karen and newcomer Dorian to the mix to provide some fresh ideas and vocals.

I'm very pleased with the result, and I'm curious as to whether we could attack Spriggs episodes with the same determination to get them produced in a tight time frame without sacrificing quality. Next year, I'm going to have to challenge some other well known machinima makers to participate.

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Thu Nov 20, 2008 10:56 am
by MoltenSlowa
<3 Karen

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Thu Nov 20, 2008 1:51 pm
by The Eva Monkey
MoltenSlowa wrote:<3 Karen

Don't we all. She's definitely not a new face among our crew, but this is the first time she's contributed a voice.

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Thu Nov 20, 2008 11:07 pm
by TheSnickersPuma
Great work guys, nice to see you have a gameplan. Just don't burn yourselves out. If you do well, you may even get the people at microsoft to oh, I don't know..... PAY ATTENTION?!?

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Sat Nov 22, 2008 4:54 pm
by Chrome
48 hours... that's really impressive. I imagine your experience with Spriggs was very helpful.

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Sun Nov 30, 2008 10:26 pm
by Triple Hammer
"Experience is everything." I guess Old Spice was right.

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Tue Dec 02, 2008 9:58 am
by The Eva Monkey
TheSnickersPuma wrote:Great work guys, nice to see you have a gameplan. Just don't burn yourselves out. If you do well, you may even get the people at microsoft to oh, I don't know..... PAY ATTENTION?!?

They are, it's just a lengthy process, which we're not not really supposed to talk about publicly, however, if it's people taking notice, Bungie took notice recently and offered us some nice comments via email.

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Wed Dec 03, 2008 11:59 am
by NorthenMonkey
awsome work guys very funny

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Sun Dec 14, 2008 12:26 am
by TheSnickersPuma
The Eva Monkey wrote:
TheSnickersPuma wrote:Great work guys, nice to see you have a gameplan. Just don't burn yourselves out. If you do well, you may even get the people at microsoft to oh, I don't know..... PAY ATTENTION?!?

They are, it's just a lengthy process, which we're not not really supposed to talk about publicly, however, if it's people taking notice, Bungie took notice recently and offered us some nice comments via email.


Neat, that helps. Good luck with the competition, unless it's already over, no?

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Thu Jan 22, 2009 2:43 pm
by robbieagray
I thought the episode was great.

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Thu Feb 05, 2009 11:00 pm
by Triple Hammer
Hey, at least you got something out of that. Imagine just how PISSED you, your friends, and ALL your fans would be if you got absolutely nothing for all your hard work. I'd probably need a drink myself. ;)

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Tue Mar 17, 2009 9:27 pm
by TheSnickersPuma
Anyone ever wonder what happened to the actual awards?

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Wed Mar 18, 2009 11:02 am
by led371
Not really, but I'm sure that much will be revealed because you revived this thread.

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Wed Mar 18, 2009 9:50 pm
by rainboq
I think they got best use of the line "I need a drink".
Congrats Running Gun LLC!

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Sun Mar 29, 2009 12:00 pm
by TheSnickersPuma
rainboq wrote:I think they got best use of the line "I need a drink".


I could see that.

Not much more to say besides that though.

Re: 48 Hour Machinima Project: Paint the Line

PostPosted: Tue Mar 31, 2009 12:34 am
by strafe33
I thought it was a great Halo 3 short, and this shows and proves that RGS is one of the best ones out there. You guys rock! :D