We’ve been out of the loop for a little while now, and no doubt, you’d like to know what we’ve been up to. More specifically, you’d like to know when the next episode of Spriggs will be out. Well, sorry to dash your hopes, but this post is largely not about Spriggs or when you can see more Spriggs.
We’re at a transitional phase here at Running Gun LLC (lolwhut?). We’re moving from a bunch of kids working out of a living room, into the beginnings of a real company. We have two long-term projects on the table other than Spriggs, both of which you probably won’t see for a long while. And while they’re both in their infancy, we’ve had to take the time to figure out to make progress on the while continuing to produce Spriggs. So we’ve opted to have some business-oriented meetings in favor of production to address the logistics of what we’re working on.
But that doesn’t mean we haven’t been busy. In fact, the next episode is shaping up short of one section that involves a total of seventeen characters. Yes, seventeen. That’s a lot of characters. It’s been holding us back. Sorry. We’re getting ready to do that one scene, and get the damn episode out the door, but we honestly can’t say with any certainty when it will surface.
But in the meantime, we have our first non-Spriggs machinima up for view. It’s called Paint the Line, and it was produced for the Machinima section of the 48 Hour Film Project. The way the 48 Hour Film Project works is that you’re given a genre, a character, a prop, and a line of dialogue, and then you have 48 hours to make a 4-7 minute film with those. For our film, we had the following elements:
- Genre: Road Movie
- Character: Pat Mitchell, a painter
- Prop: a beach ball
- Line of Dialogue: “I need a drink.”
It’s a bit zanier than our usual, but we’re all around pleased with how the film turned out, and it was a worthwhile (albeit grueling) experience for us all. The feedback has been pretty good, except for that one jerk in the corner who won’t say anything nice because it isn’t the new episode of Spriggs that he’s been waiting outside in the cold for three months for. Bungie even posted the video on their blog, entitled “Speed Painting” and emailed us some nice comments. We won’t know for another week or so if we won the competition, although I feel fairly confident that it’s in the bag. You can check out the other entries on the 48 Hour Film Project’s video site.
If you’re curious what a 48 hour non-stop machinima production looks like, it looks something like this:

Rob trying to take a break from mixing sound.
Aaron Clark
Assistant Director, Webmaster, & Voice of Rogir
Chief Creative Officer, Running Gun LLC


